namespace OpenGL;

public enum TextureUnit
{
	Texture0 = 33984,
	Texture1,
	Texture2,
	Texture3,
	Texture4,
	Texture5,
	Texture6,
	Texture7,
	Texture8,
	Texture9,
	Texture10,
	Texture11,
	Texture12,
	Texture13,
	Texture14,
	Texture15,
	Texture16,
	Texture17,
	Texture18,
	Texture19,
	Texture20,
	Texture21,
	Texture22,
	Texture23,
	Texture24,
	Texture25,
	Texture26,
	Texture27,
	Texture28,
	Texture29,
	Texture30,
	Texture31
}
